Wheelchair simulation

P.M. Grant, C.S. Harrison, B.A. Conway

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Recent times have seen an upsurge in interest in the area of "inclusive design" within which access to the built environment has enjoyed a prominent position. There are a number of factors providing the impetus for this, not least a growing awareness of the quality issues incumbent in inclusivity but also there is evidence of a response to the threat of the impending legislation within the Disability Discrimination Act (DDA) (DDA, 1995). These factors have lead to the production and availability of a range of tools targeting design issues within these sectors. Among these projects are developments at Strathclyde University that sought to combine advanced graphics with an allied haptic interface in order to construct a wheelchair motion platform capable of simulating wheelchair navigation in virtual buildings. This is arguably one of the more sophisticated approaches now on offer yet it still fails to address all the problems that a designer might face regarding access and interaction within our built environment.
LanguageEnglish
Title of host publicationDesigning a more inclusive world
EditorsSimeon Keates, John Clarkson, Patrick Langdon, Peter Robinson
Place of PublicationLondon
PublisherSpringer
Pages101-109
Number of pages8
ISBN (Print)978-1-4471-1046-0
Publication statusPublished - 2004

Publication series

NameCambridge workshops on universal access and assistive technology

Fingerprint

Wheelchairs
Haptic interfaces
Navigation
Availability

Cite this

Grant, P. M., Harrison, C. S., & Conway, B. A. (2004). Wheelchair simulation. In S. Keates, J. Clarkson, P. Langdon, & P. Robinson (Eds.), Designing a more inclusive world (pp. 101-109). (Cambridge workshops on universal access and assistive technology). London: Springer.
Grant, P.M. ; Harrison, C.S. ; Conway, B.A. / Wheelchair simulation. Designing a more inclusive world. editor / Simeon Keates ; John Clarkson ; Patrick Langdon ; Peter Robinson. London : Springer, 2004. pp. 101-109 (Cambridge workshops on universal access and assistive technology).
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Grant, PM, Harrison, CS & Conway, BA 2004, Wheelchair simulation. in S Keates, J Clarkson, P Langdon & P Robinson (eds), Designing a more inclusive world. Cambridge workshops on universal access and assistive technology, Springer, London, pp. 101-109.

Wheelchair simulation. / Grant, P.M.; Harrison, C.S.; Conway, B.A.

Designing a more inclusive world. ed. / Simeon Keates; John Clarkson; Patrick Langdon; Peter Robinson. London : Springer, 2004. p. 101-109 (Cambridge workshops on universal access and assistive technology).

Research output: Chapter in Book/Report/Conference proceedingChapter

TY - CHAP

T1 - Wheelchair simulation

AU - Grant, P.M.

AU - Harrison, C.S.

AU - Conway, B.A.

PY - 2004

Y1 - 2004

N2 - Recent times have seen an upsurge in interest in the area of "inclusive design" within which access to the built environment has enjoyed a prominent position. There are a number of factors providing the impetus for this, not least a growing awareness of the quality issues incumbent in inclusivity but also there is evidence of a response to the threat of the impending legislation within the Disability Discrimination Act (DDA) (DDA, 1995). These factors have lead to the production and availability of a range of tools targeting design issues within these sectors. Among these projects are developments at Strathclyde University that sought to combine advanced graphics with an allied haptic interface in order to construct a wheelchair motion platform capable of simulating wheelchair navigation in virtual buildings. This is arguably one of the more sophisticated approaches now on offer yet it still fails to address all the problems that a designer might face regarding access and interaction within our built environment.

AB - Recent times have seen an upsurge in interest in the area of "inclusive design" within which access to the built environment has enjoyed a prominent position. There are a number of factors providing the impetus for this, not least a growing awareness of the quality issues incumbent in inclusivity but also there is evidence of a response to the threat of the impending legislation within the Disability Discrimination Act (DDA) (DDA, 1995). These factors have lead to the production and availability of a range of tools targeting design issues within these sectors. Among these projects are developments at Strathclyde University that sought to combine advanced graphics with an allied haptic interface in order to construct a wheelchair motion platform capable of simulating wheelchair navigation in virtual buildings. This is arguably one of the more sophisticated approaches now on offer yet it still fails to address all the problems that a designer might face regarding access and interaction within our built environment.

M3 - Chapter

SN - 978-1-4471-1046-0

T3 - Cambridge workshops on universal access and assistive technology

SP - 101

EP - 109

BT - Designing a more inclusive world

A2 - Keates, Simeon

A2 - Clarkson, John

A2 - Langdon, Patrick

A2 - Robinson, Peter

PB - Springer

CY - London

ER -

Grant PM, Harrison CS, Conway BA. Wheelchair simulation. In Keates S, Clarkson J, Langdon P, Robinson P, editors, Designing a more inclusive world. London: Springer. 2004. p. 101-109. (Cambridge workshops on universal access and assistive technology).