VELOS - A VR environment for ship applications: current status and planned extensions

A.I. Ginnis, K.V. Kostas, C.G. Politis, P.D. Kaklis

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

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Abstract

Virtual Environment for Life On Ships (VELOS) is a multi- user Virtual Reality (VR) system that supports designers to assess (early in the design process) passenger and crew activities on a ship for both normal and hectic conditions of operations and to improve the ship design accordingly. Realistic simulations of behavioral aspects of crowd in emergency conditions require modeling of panic aspects and social conventions of inter-relations. The present paper provides a description
of the enhanced crowd modeling approach employed in VELOS for the performance of ship evacuation assessment and analysis based on the guidelines provided by IMO's Circular MSC 1238/2007.
Original languageEnglish
Title of host publicationProceedings of the Conference of Dagstuhl Workshop on Virtual Realities, June 2013, Wadern, Germany
EditorsGuido Brunnett, Sabine Coquillart, Robert van Liere van Liere, Gregory F. Welch
Place of PublicationDagstuhl
Number of pages23
Publication statusAccepted/In press - 2015
EventDagstuhl Workshop on Virtual Realities. Organizers: Guido Brunnett (TU Chemnitz, DE), Sabine Coquillart (INRIA Rh^one-Alpes, FR), Robert van Liere (CWI - Amsterdam, NL), Gregory F. Welch (University of Central Florida - Orlando, US). - Schloss Dagstuhl, Wadern, Germany
Duration: 9 Jun 201311 Jun 2013

Conference

ConferenceDagstuhl Workshop on Virtual Realities. Organizers: Guido Brunnett (TU Chemnitz, DE), Sabine Coquillart (INRIA Rh^one-Alpes, FR), Robert van Liere (CWI - Amsterdam, NL), Gregory F. Welch (University of Central Florida - Orlando, US).
CountryGermany
CitySchloss Dagstuhl, Wadern
Period9/06/1311/06/13

Keywords

  • VELOS
  • virtual reality
  • passenger ships
  • crowd modelling

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    Ginnis, A. I., Kostas, K. V., Politis, C. G., & Kaklis, P. D. (Accepted/In press). VELOS - A VR environment for ship applications: current status and planned extensions. In G. Brunnett, S. Coquillart, R. V. L. van Liere, & G. F. Welch (Eds.), Proceedings of the Conference of Dagstuhl Workshop on Virtual Realities, June 2013, Wadern, Germany