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The numbers game - 99
Stirling Howieson
Architecture
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Social Sciences
Markets
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Prices
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Marginal Costs
50%
Quality
50%
Commodities
50%
Environment
50%
Social Systems
50%
Efficiency
50%
Means of Production
50%
Profits
50%
Wastes
50%
Imbalance
50%
Mathematics
Number
100%
Ideals
50%
Bases
50%
Marginal Cost
50%
Efficiency
50%
Imbalance
50%
Economics, Econometrics and Finance
Knowledge
100%
Marginal Costs
50%
Efficiency
50%
Price
50%
Immunology and Microbiology
Dynamics
50%
Breed
50%
Pharmacology, Toxicology and Pharmaceutical Science
Base
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