TY - JOUR
T1 - The best form of medicine? Using humour to enhance design creativity
AU - Wodehouse, Andrew
AU - Maclachlan, Ross
AU - Gray, Jonathan
N1 -
This is an Accepted Manuscript of an article published by Taylor & Francis in International Journal of Design Creativity and Innovation on 17/07/2013, available online: http://wwww.tandfonline.com/10.1080/21650349.2013.815597
PY - 2014
Y1 - 2014
N2 - As well as playing an important role in social bonds and group dynamics, humour has a long association with creativity and creative thinking. This study attempts to utilise this relationship in the context of design by enhancing brainstorming with the use of humour. The theories of Incongruity, Superiority and Relief are central in the creation of humour. This research hypothesises that these can be applied to enhance creative performance in brainstorming by (1) inducing a humorous atmosphere through stimuli, and (2) applying jocular structure to the brainstorming process itself. A study of three brainstorming methods (classical, silent structured and video-enhanced) was undertaken, the results analysed using the Torrance Test of Creative Thinking, and possible influences of humour on levels of creativity evaluated. The results in this indicated that using a humorous stimulus did not have a positive effect, although there remains a strong case in the literature for further investigation. Structuring the brainstorming session did increase fluency and originality, and a number of insights for creative team formation and working are outlined.
AB - As well as playing an important role in social bonds and group dynamics, humour has a long association with creativity and creative thinking. This study attempts to utilise this relationship in the context of design by enhancing brainstorming with the use of humour. The theories of Incongruity, Superiority and Relief are central in the creation of humour. This research hypothesises that these can be applied to enhance creative performance in brainstorming by (1) inducing a humorous atmosphere through stimuli, and (2) applying jocular structure to the brainstorming process itself. A study of three brainstorming methods (classical, silent structured and video-enhanced) was undertaken, the results analysed using the Torrance Test of Creative Thinking, and possible influences of humour on levels of creativity evaluated. The results in this indicated that using a humorous stimulus did not have a positive effect, although there remains a strong case in the literature for further investigation. Structuring the brainstorming session did increase fluency and originality, and a number of insights for creative team formation and working are outlined.
KW - creativity
KW - humour
KW - brainstorming
KW - design methods
UR - http://www.tandfonline.com/loi/tdci20
U2 - 10.1080/21650349.2013.815597
DO - 10.1080/21650349.2013.815597
M3 - Article
VL - 2
SP - 125
EP - 141
JO - International Journal of Design Creativity and Innovation
JF - International Journal of Design Creativity and Innovation
IS - 3
ER -