TY - JOUR
T1 - Teamwork and flow proneness mitigate the negative effect of excess challenge on flow state
AU - Tse, Dwight C. K.
AU - Fung, Helene H.
AU - Nakamura, Jeanne
AU - Csikszentmihalyi, Mihaly
PY - 2018/5/4
Y1 - 2018/5/4
N2 - Flow theory postulates that flow experience is the most intense under high-challenge/high-skill conditions, whereas an excess of challenge is aversive. This study explores potential moderators that may offset the negative impact of overly high challenge on flow state. The literature suggests that a situational factor, teamwork, and a dispositional factor, flow proneness, may moderate the relationship between challenge and flow state. We tested these moderators with Hong Kong Chinese students whose optimal condition for experiencing flow was biased toward low-challenge/high-skill. A total of 128 participants played puzzles in three challenge levels both alone and in pairs. Although challenge level was negatively associated with flow state, dyadic (team) game (compared with solitary game) and flow proneness mitigated the negative relationship between challenge and flow state. These findings shed light on factors that promote enjoyment in challenging activities even among people in cultures that are prudent about challenges.
AB - Flow theory postulates that flow experience is the most intense under high-challenge/high-skill conditions, whereas an excess of challenge is aversive. This study explores potential moderators that may offset the negative impact of overly high challenge on flow state. The literature suggests that a situational factor, teamwork, and a dispositional factor, flow proneness, may moderate the relationship between challenge and flow state. We tested these moderators with Hong Kong Chinese students whose optimal condition for experiencing flow was biased toward low-challenge/high-skill. A total of 128 participants played puzzles in three challenge levels both alone and in pairs. Although challenge level was negatively associated with flow state, dyadic (team) game (compared with solitary game) and flow proneness mitigated the negative relationship between challenge and flow state. These findings shed light on factors that promote enjoyment in challenging activities even among people in cultures that are prudent about challenges.
KW - challenge
KW - challenge-skill balance
KW - flow
KW - flow proneness
KW - flow state
KW - team flow
UR - http://www.scopus.com/inward/record.url?scp=84995600625&partnerID=8YFLogxK
U2 - 10.1080/17439760.2016.1257059
DO - 10.1080/17439760.2016.1257059
M3 - Article
AN - SCOPUS:84995600625
SN - 1743-9760
VL - 13
SP - 284
EP - 289
JO - The Journal of Positive Psychology
JF - The Journal of Positive Psychology
IS - 3
ER -