TY - GEN
T1 - Tangible educational toys for children with type-1 diabetes
AU - Kyfonidis, Charalampos
AU - Lennon, Marilyn
PY - 2017/5/6
Y1 - 2017/5/6
N2 - This paper presents the stakeholder centred design of an educational game for children, aged 3 to 8 years old, with type-1 diabetes. The novelty of the approach is the multi-stakeholder approach to design and evaluation (diabetes consultants, nurses, parents and children) and the creation of a tangible interface game for interactive learning of diabetes concepts for children aged 3-8.
AB - This paper presents the stakeholder centred design of an educational game for children, aged 3 to 8 years old, with type-1 diabetes. The novelty of the approach is the multi-stakeholder approach to design and evaluation (diabetes consultants, nurses, parents and children) and the creation of a tangible interface game for interactive learning of diabetes concepts for children aged 3-8.
KW - children
KW - tangible interface
KW - HCI
KW - diabetes education
KW - human-computer interaction
U2 - 10.1145/3027063.3027139
DO - 10.1145/3027063.3027139
M3 - Conference contribution book
SN - 9781450346566
T3 - CHI EA '17
SP - 291
EP - 296
BT - Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
CY - New York, NY, USA
ER -