Social communication between virtual characters and children with autism

Alyssa Alcorn, Helen Pain, Gnanathusharan Rajendran, Tim Smith, Oliver Lemon, Kaska Porayska-Pomsta, Mary Ellen Foster, Katerina Avramides, Christopher Frauenberger, Sara Bernardini

Research output: Chapter in Book/Report/Conference proceedingChapter

45 Citations (Scopus)
453 Downloads (Pure)

Abstract

Children with ASD have difficulty with social communication, particularly joint attention. Interaction in a virtual environment (VE) may be a means for both understanding these difficulties and addressing them. It is first necessary to discover how this population interacts with virtual characters, and whether they can follow joint attention cues in a VE. This paper describes a study in which 32 children with ASD used the ECHOES VE to assist a virtual character in selecting objects by following the character’s gaze and/or pointing. Both accuracy and reaction time data suggest that children were able to successfully complete the task, and qualitative data further suggests that most children perceived the character as an intentional being with relevant, mutually directed behaviour.
Original languageEnglish
Title of host publicationArtificial Intelligence in Education
EditorsGautam Biswas, Susan Bull, Judy Kay, Antonija Mitrovic
PublisherSpringer
Pages7-14
Number of pages8
Volume6738
ISBN (Print)978-3-642-218682
DOIs
Publication statusPublished - 2011

Publication series

NameLecture Notes in Computer Science
PublisherSpinger
Volume6738
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Keywords

  • autism spectrum disorder
  • virtual environment
  • virtual character
  • joint attention
  • social communication
  • technology-enhanced learning
  • HCI

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