Remote XR studies: the golden future of HCI research?

Florian Mathis, Xuesong Zhang, Joseph O’Hagan, Daniel Medeiros, Pejman Saeghe, Mark McGill, Stephen Brewster, Mohamed Khamis

Research output: Contribution to conferencePaperpeer-review

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Abstract

While extended reality (XR) research usually takes place in a con- trolled lab setting, the COVID-19 pandemic has forced many re- searchers to move their research out of the lab and conduct so called “Remote XR Research”. Our position for the workshop is two-fold: First, there is a need to define what the term “Remote XR Research” means and identify the key challenges in validating remote XR research as a methodology. This enables researchers to understand the advantages (e.g., better representation of demographics, re- mote in-situ experiments) and the potential pitfalls of this research method for HCI research. Second, remote XR research (however it is defined) can be particularly helpful in situations where researchers aim to study real-world systems or user behaviour that are usually challenging to study or require a significant amount of effort and resources. Remote XR studies can and should, if the research question(s) and research aim(s) allow it, be applied to different fields of human-centred research, especially during times where face-to-face user studies are prohibited.
Original languageEnglish
Number of pages3
Publication statusPublished - 13 May 2021
Event ACM CHI Conference on Human Factors in Computing Systems 2021 -
Duration: 8 May 202113 May 2021
https://chi2021.acm.org/

Conference

Conference ACM CHI Conference on Human Factors in Computing Systems 2021
Abbreviated titleCHI2021
Period8/05/2113/05/21
Internet address

Keywords

  • Virtual Reality
  • Augmented Reality
  • HCI
  • remote studies

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