Playing games with sustainability in Glasgow

David Grierson, Claire Hyland, Sue Sadler, Robert Rogerson

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Getting out of school and playing games is an ‘easy sell’ to pupils aged 11-14, if less so to their teachers. This case study describes an ESRC Festival of Social Science project undertaken by researchers in the fields of Geography and Architecture which aimed to get participants to see beyond the mere technical fix of erecting new ‘sustainable’ buildings and to see the local built environment as part of a sustainable community. A walking tour encouraged pupils to critically assess the current cityscape and a ‘sustainable communities game’ provided a means to ‘imagine’ a new start. Literature from planning, regeneration and education all emphasise the need for community members to engage in local visioning. This activity, harnessing the momentum of the Decade of Education for Sustainable Development and the new Curriculum for Excellence in Scotland, stimulated thinking about community, energy and waste. With the potential to challenge existing preconceptions of sustainable communities, bring existing knowledge to practical decision making and improve communication skills, this approach is well placed to better prepare pupils (and ourselves) for addressing the grand challenges of sustainability and uncertainty.
Original languageEnglish
Title of host publicationProceedings of the International Association People Environment Studies (IAPS)
Publication statusPublished - 29 Jun 2012
EventInternational Association People Environment Studies (IAPS) - Glasgow, United Kingdom
Duration: 24 Jun 201229 Aug 2012

Conference

ConferenceInternational Association People Environment Studies (IAPS)
Country/TerritoryUnited Kingdom
CityGlasgow
Period24/06/1229/08/12

Keywords

  • sustainability
  • architecture
  • Glasgow
  • geography

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