Abstract
The crowdsourcing platforms’ popularity has grown in recent years for a variety of tasks, including labeling tasks. Labeling tasks have repetitious and tedious nature causing a decline in workers’ performance and engagement. Researchers have looked into incorporating gamification elements into crowdsourcing activities to improve workers’ motivation and performance. This study focuses on studying the impact of different gaming techniques such as teams, real-time chat, and levels building on worker engagement and performance in labeling tasks.
| Original language | English |
|---|---|
| Number of pages | 1 |
| Publication status | Published - 6 Nov 2023 |
| Event | 11th AAAI Conference on Human Computation and Crowdsourcing: Joint event with the CI2023-ACM Collective Intelligence Series. - Delft, Netherlands Duration: 6 Nov 2023 → 9 Nov 2023 Conference number: 11th |
Conference
| Conference | 11th AAAI Conference on Human Computation and Crowdsourcing |
|---|---|
| Abbreviated title | HCOMP + CI 2023 |
| Country/Territory | Netherlands |
| City | Delft |
| Period | 6/11/23 → 9/11/23 |
Keywords
- crowdsourcing
- gamification
- crowdsourcing for innovation
Fingerprint
Dive into the research topics of 'Motivating engagement and performance in crowdsourced image labelling through gamification'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver