Motivating engagement and performance in crowdsourced image labelling through gamification

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Abstract

The crowdsourcing platforms’ popularity has grown in recent years for a variety of tasks, including labeling tasks. Labeling tasks have repetitious and tedious nature causing a decline in workers’ performance and engagement. Researchers have looked into incorporating gamification elements into crowdsourcing activities to improve workers’ motivation and performance. This study focuses on studying the impact of different gaming techniques such as teams, real-time chat, and levels building on worker engagement and performance in labeling tasks.
Original languageEnglish
Number of pages1
Publication statusPublished - 6 Nov 2023
Event11th AAAI Conference on Human Computation and Crowdsourcing: Joint event with the CI2023-ACM Collective Intelligence Series. - Delft, Netherlands
Duration: 6 Nov 20239 Nov 2023
Conference number: 11th

Conference

Conference11th AAAI Conference on Human Computation and Crowdsourcing
Abbreviated titleHCOMP + CI 2023
Country/TerritoryNetherlands
CityDelft
Period6/11/239/11/23

Keywords

  • crowdsourcing
  • gamification
  • crowdsourcing for innovation

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