Emerging mobile and ubiquitous computing environments present hard challenges to software engineering. The use of mobile code has been suggested as a natural fit for simplifing software development for these environments. However, the task of discovering mobile code location becomes a problem in unpredictable environments when using existing strategies, designed with fixed and relatively stable networks in mind. This paper introduces AMOS, a mobile code platform augmented with a structured overlay network. We demonstrate how the location discovery strategy of AMOS has better reliability and scalability properties than existing approaches, with minimal communication overhead. Finally, we demonstrate how AMOS can provide autonomous distribution of effort fairly throughout a network using probabilistic methods that requires no global knowledge of host capabilities.
|Number of pages||8|
|Publication status||Published - 2006|
|Event||3rd International Conference on Mobile Computing and Ubiquitous Networking - London, United Kingdom|
Duration: 11 Oct 2006 → 13 Oct 2006
|Conference||3rd International Conference on Mobile Computing and Ubiquitous Networking|
|Abbreviated title||ICMU 2006|
|Period||11/10/06 → 13/10/06|
- mobile devices
- software engineering
- mobile code
Glassey, R., Stevenson, G., & Ferguson, R. I. (2006). Mobile object location discovery in unpredictable environments. Paper presented at 3rd International Conference on Mobile Computing and Ubiquitous Networking, London, United Kingdom.