Abstract
It is a truth universally acknowledged, at least by educators, that doing coursework is beneficial to students. Yet the coursework must be designed with the end-goal in mind: what is it, particularly, that we want students to learn. Equally important is the need to construct coursework in the context of the overall degree programme, to ensure that computing students develop all the skills they need to. This paper reports on coursework that required computing students, thus far accustomed to a predominantly engineering approach to computing, to carry out a scientific investigation. This coursework, and the use of a bespoke simulation engine, appears to have been a successful strategy in achieving the desired learning outcomes. Furthermore, there is some evidence to suggest that this kind of coursework would be particularly suitable for courses where students’ intuitive and misguided thinking needs to be challenged.
Original language | English |
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Pages | 76-81 |
Number of pages | 6 |
DOIs | |
Publication status | Published - 1 Jul 2013 |
Event | 18th ACM conference on Innovation and technology in computer science education 2013 - Canterbury, United Kingdom Duration: 1 Jul 2013 → 3 Jul 2013 https://dl.acm.org/doi/proceedings/10.1145/2462476 |
Conference
Conference | 18th ACM conference on Innovation and technology in computer science education 2013 |
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Abbreviated title | ITISCE 2013 |
Country/Territory | United Kingdom |
City | Canterbury |
Period | 1/07/13 → 3/07/13 |
Internet address |
Keywords
- computing education
- computer science education
- scientific investigation
- learning