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Abstract
This paper reports an initial exploration of the use of Second Life to host international student learning and avatar collaboration. It considers how students perceive an immersive environment and investigates the manner in which students interact and collaborate through their avatars.
The paper describes the building of a seminar space on Second Life and the design and facilitation of two seminars in that space. Initial findings, derived from student interviews, the investigators’ diaries and observations of the sessions’ video recordings, suggest that while obstacles exist to the effective use of virtual worlds for this purpose, this evolving technology has significant potential. Students were generally sensitive to the virtual space and how it can benefit the quality of interactions. Some students felt freer to contribute and ask questions.
The paper describes the building of a seminar space on Second Life and the design and facilitation of two seminars in that space. Initial findings, derived from student interviews, the investigators’ diaries and observations of the sessions’ video recordings, suggest that while obstacles exist to the effective use of virtual worlds for this purpose, this evolving technology has significant potential. Students were generally sensitive to the virtual space and how it can benefit the quality of interactions. Some students felt freer to contribute and ask questions.
Original language | English |
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Publication status | Published - 1 Dec 2010 |
Event | Australia-New Zealand Marketing Academy Conference, University of Canterbury - Christchurch, New Zealand Duration: 29 Nov 2010 → 30 Nov 2010 |
Conference
Conference | Australia-New Zealand Marketing Academy Conference, University of Canterbury |
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Country/Territory | New Zealand |
City | Christchurch |
Period | 29/11/10 → 30/11/10 |
Keywords
- student learning
- Second Life
- avatar collaboration
- virtual worlds
- social presence
- immersive environments
- collaborative learning
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Dive into the research topics of 'International student learning and avatar collaboration in an immersive world'. Together they form a unique fingerprint.Projects
- 1 Finished
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International Student Learning And Avatar Collaboration In An Immersive World
Demangeot, C. & Ramsay, H.
16/08/10 → 31/07/11
Project: Research