Exploiting popular culture: exploring pedagogical and motivational approaches for design and technology education

Susan V. McLaren

    Research output: Contribution to journalArticle

    Abstract

    This paper describes a case study of pedagogical developments carried out with teachers and secondary school students in response to new curriculum content in Product Design courses presented in Scottish secondary schools. The pedagogy attempts to challenge the anti-commercial manufacturing attitude that prevails among teachers and students and is based on motivational principles. It makes explicit use of the language and tools of popular media culture, specifically 'ask the audience' interaction and investigative forensic science. An electronic voting system is incorporated as an introduction to detailed product evaluation and technical analysis collaborative activities. It examines the educational potential of such ICT systems to help students explore emotional response, product semantics and value judgements and make connections to commercial manufacturing detail design.
    LanguageEnglish
    Pages10-24
    Number of pages14
    JournalDesign and Technology Education: An International Journal
    Volume12
    Issue number1
    Publication statusPublished - Jan 2007

    Fingerprint

    popular culture
    secondary school
    manufacturing
    media culture
    education
    value judgement
    teaching content
    product design
    student
    teacher
    voting
    semantics
    electronics
    interaction
    language
    science
    evaluation

    Keywords

    • curriculum development
    • design pedagogy
    • forensic science
    • motivation
    • product evaluation
    • popular culture

    Cite this

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