Abstract
The role of toys in early childhood intervention is crucial for children to acquire and improve their skills. A study with preschool children has been carried out in order to establish, from a product design perspective, how toys' innate characteristics trigger toy preferences. It was found that children's preference is presided by the play value that is perceived. By exploiting hedonic and pragmatic qualities, designers can embed persuasive qualities in toys. A framework for toy design is proposed as a model for a computer-aided support tool that helps toy designers reach their design goal.
Original language | English |
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Title of host publication | Proceedings of the DESIGN 2018 15th International Design Conference |
Place of Publication | Croatia |
Publisher | University of Zagreb |
Pages | 2165-2176 |
Number of pages | 12 |
ISBN (Print) | 9789537738594 |
DOIs | |
Publication status | Published - 21 May 2018 |
Event | 15th International Design Conference (Design 2018) - Hotel Dubrovnik Palace, Dubrovnik, Croatia Duration: 21 May 2018 → 24 May 2018 Conference number: 15 http://www.designconference.org/ |
Conference
Conference | 15th International Design Conference (Design 2018) |
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Abbreviated title | Design 2018 |
Country/Territory | Croatia |
City | Dubrovnik |
Period | 21/05/18 → 24/05/18 |
Internet address |
Funding
This research is financed by the Malta Council for Science and Technology (MCST) through the FUSION Technology Development Programme 2016 (R&I-2015-042-T). The financial support provided by the University of Malta is appreciated. Finally, special thanks go to all parents and children who participated in this study.
Keywords
- design cognition
- design support system
- product persuasiveness
- user centred design