Entry and access: how shareability comes about

E. Hornecker, P. Marshall, Y. Rogers

Research output: Chapter in Book/Report/Conference proceedingConference contribution book

63 Citations (Scopus)
94 Downloads (Pure)

Abstract

Shareability is a design principle that refers to how a system, interface, or device engages a group of collocated, co-present users in shared interactions around the same content (or the same object). This is broken down in terms of a set of components that facilitate or constrain the way an interface (or product) is made shareable. Central are the notions of access points and entry points. Entry points invite and entice people into engagement, providing an advance overview, minimal barriers, and a honeypot effect that draws observers into the activity. Access points enable users to join a group's activity, allowing perceptual and manipulative access and fluidity of sharing. We show how these terms can be useful for informing analysis and empirical research.
Original languageEnglish
Title of host publicationProceedings of the 2007 conference on designing pleasurable products and interfaces
Subtitle of host publicationDPPI'07
Pages328-342
Number of pages15
Publication statusPublished - Aug 2007

Keywords

  • shareability
  • sharing
  • software design

Fingerprint Dive into the research topics of 'Entry and access: how shareability comes about'. Together they form a unique fingerprint.

  • Cite this

    Hornecker, E., Marshall, P., & Rogers, Y. (2007). Entry and access: how shareability comes about. In Proceedings of the 2007 conference on designing pleasurable products and interfaces : DPPI'07 (pp. 328-342)