Abstract
Ensemble Decision Systems offer a unique form of decision making that allows a collection of algorithms to reason together about a problem. Each individual algorithm has its own inherent strengths and weaknesses, and often it is difficult to overcome the weaknesses, while retaining the strengths. Instead of altering the properties of the algorithm, the Ensemble Decision System augments the performance with other algorithms that have complementing strengths. This work outlines different options for building an Ensemble Decision System as well as providing analysis on its performance compared to the individual components of the system with interesting results, showing an increase in the generality of the algorithms without significantly impeding performance.
Original language | English |
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Number of pages | 8 |
Publication status | Published - 23 Aug 2019 |
Event | IEEE Conference on Games (COG) 2019 - London, United Kingdom Duration: 20 Aug 2019 → 23 Aug 2019 http://ieee-cog.org/ |
Conference
Conference | IEEE Conference on Games (COG) 2019 |
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Country/Territory | United Kingdom |
City | London |
Period | 20/08/19 → 23/08/19 |
Internet address |
Keywords
- GVGAI
- GVGP
- game AI
- Ensemble Decision Systems