This paper proposes a first sketch on the state of the art regarding interactive edutainment games delivered through mobile multimedia museum guidance systems used in the context of a cultural visit. The goal is to identify current practices but also potential functional requirements, through the introduction of a first set of classification criteria emerging from a literature review of representative projects. The issue of related evaluation practices is also discussed.
|Name||Lecture Notes in Computer Science|
|Publisher||Springer Berlin Heidelberg|
|Conference||ICEC 2009, 8th International Conference on Entertainment Computing |
|Period||3/09/09 → 5/09/09|
- mobile learning
- mobile museum guides