Deliverable 24: Use Case Study 1: The use of CHERMUG games by staff learning an alternative approach to research with which they are less familiar. Continuing/Higher Education in Research Methods Using Games (CHERMUG).

Boyle, E.A, Sharon McGregor

Research output: Book/ReportCommissioned report

Original languageEnglish
Commissioning bodyEuropean Commission
Number of pages31
Publication statusPublished - 2014


  • research methods
  • games
  • higher education

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