Cognitive processing in ADHD: a comparison of childrens performance during laboratory and real-life tasks

Kevin Durkin, Vivienne Lawrence, Graham Douglas, Ken Whiting, Rosemary Tannock

Research output: Contribution to journalArticle

87 Citations (Scopus)

Abstract

Current understanding of executive function deficits in Attention-Deficit/Hyperactivity Disorder (ADHD) is derived almost exclusively from neuropsychological testing conducted in laboratory settings. This study compared children's performance on both neuropsychological and real-life measures of executive function and processing speed. The Stroop and Wisconsin Card Sorting Task (WCST) were selected as neuropsychological measures, whereas route tasks in a videogame and at the zoo were used to index real-life measures. Participants comprised a community sample of 22 unmedicated boys with ADHD individually matched on age and IQ with 22 normally developing control boys. There were no group differences in executive function on the Stroop or zoo tasks, but the ADHD group exhibited deficits in set-shifting as assessed by the WCST (perseverative errors and responses) and videogame play (fewer challenges completed). Also, the ADHD group showed slowed processing speed on the Stroop (slower color naming) and zoo activity (longer time to complete task), as well as a slower rate of acquisition of the sorting rule on the WCST (more trials to complete first category). Efficient and flexible videogame play (number of challenges completed) was related positively to efficacy on the Stroop (number of items named correctly in the interference and two control conditions) and inversely related to set-shifting problems on the WCST (perseverative responses and errors). Also, problems in goal-directed behavior at the zoo (number of deviations from designated route) were related to problems in set-shifting on the WCST (perseverative responding).
LanguageEnglish
Pages137-149
Number of pages12
JournalJournal of Attention Disorders
Volume7
Issue number3
DOIs
Publication statusPublished - 2004

Fingerprint

Attention Deficit Disorder with Hyperactivity
Executive Function
Color

Keywords

  • attention-deficit hyperactivity disorder
  • social psychology
  • personality
  • attention disorders

Cite this

Durkin, Kevin ; Lawrence, Vivienne ; Douglas, Graham ; Whiting, Ken ; Tannock, Rosemary. / Cognitive processing in ADHD: a comparison of childrens performance during laboratory and real-life tasks. In: Journal of Attention Disorders. 2004 ; Vol. 7, No. 3. pp. 137-149.
@article{0e5aee1351424347a90e0b161c821d57,
title = "Cognitive processing in ADHD: a comparison of childrens performance during laboratory and real-life tasks",
abstract = "Current understanding of executive function deficits in Attention-Deficit/Hyperactivity Disorder (ADHD) is derived almost exclusively from neuropsychological testing conducted in laboratory settings. This study compared children's performance on both neuropsychological and real-life measures of executive function and processing speed. The Stroop and Wisconsin Card Sorting Task (WCST) were selected as neuropsychological measures, whereas route tasks in a videogame and at the zoo were used to index real-life measures. Participants comprised a community sample of 22 unmedicated boys with ADHD individually matched on age and IQ with 22 normally developing control boys. There were no group differences in executive function on the Stroop or zoo tasks, but the ADHD group exhibited deficits in set-shifting as assessed by the WCST (perseverative errors and responses) and videogame play (fewer challenges completed). Also, the ADHD group showed slowed processing speed on the Stroop (slower color naming) and zoo activity (longer time to complete task), as well as a slower rate of acquisition of the sorting rule on the WCST (more trials to complete first category). Efficient and flexible videogame play (number of challenges completed) was related positively to efficacy on the Stroop (number of items named correctly in the interference and two control conditions) and inversely related to set-shifting problems on the WCST (perseverative responses and errors). Also, problems in goal-directed behavior at the zoo (number of deviations from designated route) were related to problems in set-shifting on the WCST (perseverative responding).",
keywords = "attention-deficit hyperactivity disorder, social psychology, personality, attention disorders",
author = "Kevin Durkin and Vivienne Lawrence and Graham Douglas and Ken Whiting and Rosemary Tannock",
year = "2004",
doi = "10.1177/108705470400700302",
language = "English",
volume = "7",
pages = "137--149",
journal = "Journal of Attention Disorders",
issn = "1087-0547",
number = "3",

}

Cognitive processing in ADHD: a comparison of childrens performance during laboratory and real-life tasks. / Durkin, Kevin; Lawrence, Vivienne; Douglas, Graham; Whiting, Ken; Tannock, Rosemary.

In: Journal of Attention Disorders, Vol. 7, No. 3, 2004, p. 137-149.

Research output: Contribution to journalArticle

TY - JOUR

T1 - Cognitive processing in ADHD: a comparison of childrens performance during laboratory and real-life tasks

AU - Durkin, Kevin

AU - Lawrence, Vivienne

AU - Douglas, Graham

AU - Whiting, Ken

AU - Tannock, Rosemary

PY - 2004

Y1 - 2004

N2 - Current understanding of executive function deficits in Attention-Deficit/Hyperactivity Disorder (ADHD) is derived almost exclusively from neuropsychological testing conducted in laboratory settings. This study compared children's performance on both neuropsychological and real-life measures of executive function and processing speed. The Stroop and Wisconsin Card Sorting Task (WCST) were selected as neuropsychological measures, whereas route tasks in a videogame and at the zoo were used to index real-life measures. Participants comprised a community sample of 22 unmedicated boys with ADHD individually matched on age and IQ with 22 normally developing control boys. There were no group differences in executive function on the Stroop or zoo tasks, but the ADHD group exhibited deficits in set-shifting as assessed by the WCST (perseverative errors and responses) and videogame play (fewer challenges completed). Also, the ADHD group showed slowed processing speed on the Stroop (slower color naming) and zoo activity (longer time to complete task), as well as a slower rate of acquisition of the sorting rule on the WCST (more trials to complete first category). Efficient and flexible videogame play (number of challenges completed) was related positively to efficacy on the Stroop (number of items named correctly in the interference and two control conditions) and inversely related to set-shifting problems on the WCST (perseverative responses and errors). Also, problems in goal-directed behavior at the zoo (number of deviations from designated route) were related to problems in set-shifting on the WCST (perseverative responding).

AB - Current understanding of executive function deficits in Attention-Deficit/Hyperactivity Disorder (ADHD) is derived almost exclusively from neuropsychological testing conducted in laboratory settings. This study compared children's performance on both neuropsychological and real-life measures of executive function and processing speed. The Stroop and Wisconsin Card Sorting Task (WCST) were selected as neuropsychological measures, whereas route tasks in a videogame and at the zoo were used to index real-life measures. Participants comprised a community sample of 22 unmedicated boys with ADHD individually matched on age and IQ with 22 normally developing control boys. There were no group differences in executive function on the Stroop or zoo tasks, but the ADHD group exhibited deficits in set-shifting as assessed by the WCST (perseverative errors and responses) and videogame play (fewer challenges completed). Also, the ADHD group showed slowed processing speed on the Stroop (slower color naming) and zoo activity (longer time to complete task), as well as a slower rate of acquisition of the sorting rule on the WCST (more trials to complete first category). Efficient and flexible videogame play (number of challenges completed) was related positively to efficacy on the Stroop (number of items named correctly in the interference and two control conditions) and inversely related to set-shifting problems on the WCST (perseverative responses and errors). Also, problems in goal-directed behavior at the zoo (number of deviations from designated route) were related to problems in set-shifting on the WCST (perseverative responding).

KW - attention-deficit hyperactivity disorder

KW - social psychology

KW - personality

KW - attention disorders

UR - http://dx.doi.org/10.1177/108705470400700302

U2 - 10.1177/108705470400700302

DO - 10.1177/108705470400700302

M3 - Article

VL - 7

SP - 137

EP - 149

JO - Journal of Attention Disorders

T2 - Journal of Attention Disorders

JF - Journal of Attention Disorders

SN - 1087-0547

IS - 3

ER -