Abstract
The purpose of this paper is to describe new computer software that has
been specifically developed to aid experiential learning in groups and
with individuals. The software is designed to conduct a pseudosimula-
tion involving ramifications and interaction of qualitative ideas, beliefs,
attitudes, and values. It has been developed over the past four years
through a continual interaction between the state of theory and software,
and has been used with a variety of decision-making groups.
been specifically developed to aid experiential learning in groups and
with individuals. The software is designed to conduct a pseudosimula-
tion involving ramifications and interaction of qualitative ideas, beliefs,
attitudes, and values. It has been developed over the past four years
through a continual interaction between the state of theory and software,
and has been used with a variety of decision-making groups.
Original language | English |
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Pages (from-to) | 1-13 |
Number of pages | 13 |
Journal | Journal of Experiential Learning and Simulation |
Volume | 2 |
Issue number | 2 |
Publication status | Published - 1980 |
Keywords
- cognition simulation
- learning
- management science
- systems analysis
- decision-making problems
- rational and quantitative assessments
- consultants
- experiential learning
- decision-making groups