Applying augmented reality to the concept development stage of the total design methodology

Gordon Mair, Andrew Robinson, John Storr

Research output: Chapter in Book/Report/Conference proceedingConference contribution book

Abstract

This paper suggests an approach to assist the identification of suitable areas of application of AR within the product design process. The approach utilizes an established methodology for product design development that allows each stage in the design process to be identified and considered in a logical and structured manner. By doing this we can consider the suitability for AR at each stage as opposed to the use of hand drawings, basic computer aided design, virtual reality, or rapid prototyping techniques and suchlike to produce physical models. As an example of this we consider the concept design stage of the product design process and conduct some preliminary experiments in the use of AR to facilitate the activity.
LanguageEnglish
Title of host publicationVirtual, Augmented and Mixed Reality
Subtitle of host publicationApplications of Virtual and Augmented Reality : 6th International Conference, VAMR 2014
EditorsRandall Shumaker, Lackey Stephanie
Place of PublicationBerlin
PublisherSpringer-Verlag
Pages414-425
Number of pages12
Volume8526
ISBN (Print)9783319074634
Publication statusAccepted/In press - 22 Jun 2014

Publication series

NameLecture Notes in Computer Science / Information Systems and Applications, incl. Internet/Web, and HCI
PublisherSpringer
Volume8526

Fingerprint

Augmented reality
Product design
Rapid prototyping
Virtual reality
Computer aided design
Experiments

Keywords

  • Total Design Methodology
  • augmented reality
  • product design
  • total design
  • concept design

Cite this

Mair, G., Robinson, A., & Storr, J. (Accepted/In press). Applying augmented reality to the concept development stage of the total design methodology. In R. Shumaker, & L. Stephanie (Eds.), Virtual, Augmented and Mixed Reality : Applications of Virtual and Augmented Reality : 6th International Conference, VAMR 2014 (Vol. 8526, pp. 414-425). (Lecture Notes in Computer Science / Information Systems and Applications, incl. Internet/Web, and HCI ; Vol. 8526). Berlin: Springer-Verlag.
Mair, Gordon ; Robinson, Andrew ; Storr, John. / Applying augmented reality to the concept development stage of the total design methodology. Virtual, Augmented and Mixed Reality : Applications of Virtual and Augmented Reality : 6th International Conference, VAMR 2014. editor / Randall Shumaker ; Lackey Stephanie. Vol. 8526 Berlin : Springer-Verlag, 2014. pp. 414-425 (Lecture Notes in Computer Science / Information Systems and Applications, incl. Internet/Web, and HCI ).
@inproceedings{e14ef00300ed434db3dfd4b16b9f28a0,
title = "Applying augmented reality to the concept development stage of the total design methodology",
abstract = "This paper suggests an approach to assist the identification of suitable areas of application of AR within the product design process. The approach utilizes an established methodology for product design development that allows each stage in the design process to be identified and considered in a logical and structured manner. By doing this we can consider the suitability for AR at each stage as opposed to the use of hand drawings, basic computer aided design, virtual reality, or rapid prototyping techniques and suchlike to produce physical models. As an example of this we consider the concept design stage of the product design process and conduct some preliminary experiments in the use of AR to facilitate the activity.",
keywords = "Total Design Methodology, augmented reality, product design, total design, concept design",
author = "Gordon Mair and Andrew Robinson and John Storr",
year = "2014",
month = "6",
day = "22",
language = "English",
isbn = "9783319074634",
volume = "8526",
series = "Lecture Notes in Computer Science / Information Systems and Applications, incl. Internet/Web, and HCI",
publisher = "Springer-Verlag",
pages = "414--425",
editor = "Randall Shumaker and Lackey Stephanie",
booktitle = "Virtual, Augmented and Mixed Reality",

}

Mair, G, Robinson, A & Storr, J 2014, Applying augmented reality to the concept development stage of the total design methodology. in R Shumaker & L Stephanie (eds), Virtual, Augmented and Mixed Reality : Applications of Virtual and Augmented Reality : 6th International Conference, VAMR 2014. vol. 8526, Lecture Notes in Computer Science / Information Systems and Applications, incl. Internet/Web, and HCI , vol. 8526, Springer-Verlag, Berlin, pp. 414-425.

Applying augmented reality to the concept development stage of the total design methodology. / Mair, Gordon; Robinson, Andrew; Storr, John.

Virtual, Augmented and Mixed Reality : Applications of Virtual and Augmented Reality : 6th International Conference, VAMR 2014. ed. / Randall Shumaker; Lackey Stephanie. Vol. 8526 Berlin : Springer-Verlag, 2014. p. 414-425 (Lecture Notes in Computer Science / Information Systems and Applications, incl. Internet/Web, and HCI ; Vol. 8526).

Research output: Chapter in Book/Report/Conference proceedingConference contribution book

TY - GEN

T1 - Applying augmented reality to the concept development stage of the total design methodology

AU - Mair, Gordon

AU - Robinson, Andrew

AU - Storr, John

PY - 2014/6/22

Y1 - 2014/6/22

N2 - This paper suggests an approach to assist the identification of suitable areas of application of AR within the product design process. The approach utilizes an established methodology for product design development that allows each stage in the design process to be identified and considered in a logical and structured manner. By doing this we can consider the suitability for AR at each stage as opposed to the use of hand drawings, basic computer aided design, virtual reality, or rapid prototyping techniques and suchlike to produce physical models. As an example of this we consider the concept design stage of the product design process and conduct some preliminary experiments in the use of AR to facilitate the activity.

AB - This paper suggests an approach to assist the identification of suitable areas of application of AR within the product design process. The approach utilizes an established methodology for product design development that allows each stage in the design process to be identified and considered in a logical and structured manner. By doing this we can consider the suitability for AR at each stage as opposed to the use of hand drawings, basic computer aided design, virtual reality, or rapid prototyping techniques and suchlike to produce physical models. As an example of this we consider the concept design stage of the product design process and conduct some preliminary experiments in the use of AR to facilitate the activity.

KW - Total Design Methodology

KW - augmented reality

KW - product design

KW - total design

KW - concept design

UR - http://www.hcii2014.org/

M3 - Conference contribution book

SN - 9783319074634

VL - 8526

T3 - Lecture Notes in Computer Science / Information Systems and Applications, incl. Internet/Web, and HCI

SP - 414

EP - 425

BT - Virtual, Augmented and Mixed Reality

A2 - Shumaker, Randall

A2 - Stephanie, Lackey

PB - Springer-Verlag

CY - Berlin

ER -

Mair G, Robinson A, Storr J. Applying augmented reality to the concept development stage of the total design methodology. In Shumaker R, Stephanie L, editors, Virtual, Augmented and Mixed Reality : Applications of Virtual and Augmented Reality : 6th International Conference, VAMR 2014. Vol. 8526. Berlin: Springer-Verlag. 2014. p. 414-425. (Lecture Notes in Computer Science / Information Systems and Applications, incl. Internet/Web, and HCI ).