Abstract
This paper presents a novel Human-Computer Interaction design approach for an automotive direct manipulation interface, aiming primarily to act as a younger passengers' interactive infotainment system in order to minimize driver distraction. The proposed design is applied in the peripheral windscreens with the use of a novel Head-Up Display system. The system evaluation by twenty users offered promising results discussed in the paper.
| Original language | English |
|---|---|
| Title of host publication | 2016 International Conference on Advanced Materials for Science and Engineering (ICAMSE) |
| Place of Publication | Piscataway, NJ |
| Pages | 404-407 |
| Number of pages | 4 |
| DOIs | |
| Publication status | Published - 13 Nov 2016 |
| Event | 2016 International Conference on Advanced Materials for Science and Engineering (ICAMSE) - Tainan, Taiwan Duration: 12 Nov 2016 → 13 Nov 2016 |
Conference
| Conference | 2016 International Conference on Advanced Materials for Science and Engineering (ICAMSE) |
|---|---|
| Period | 12/11/16 → 13/11/16 |
Keywords
- games
- gesture recognition
- vehicles
- entertainment industry
- fatigue
- conferences
- human computer interaction
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