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An investigation into the use of virtual reality technology for passenger infotainment in a vehicular environment

  • Shu Wang
  • , Vassilis Charissis
  • , Julie Campbell
  • , Warren Chan
  • , David Moore
  • , David Harrison

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution book

Abstract

This paper presents a novel Human-Computer Interaction design approach for an automotive direct manipulation interface, aiming primarily to act as a younger passengers' interactive infotainment system in order to minimize driver distraction. The proposed design is applied in the peripheral windscreens with the use of a novel Head-Up Display system. The system evaluation by twenty users offered promising results discussed in the paper.
Original languageEnglish
Title of host publication2016 International Conference on Advanced Materials for Science and Engineering (ICAMSE)
Place of PublicationPiscataway, NJ
Pages404-407
Number of pages4
DOIs
Publication statusPublished - 13 Nov 2016
Event2016 International Conference on Advanced Materials for Science and Engineering (ICAMSE) - Tainan, Taiwan
Duration: 12 Nov 2016 → 13 Nov 2016

Conference

Conference2016 International Conference on Advanced Materials for Science and Engineering (ICAMSE)
Period12/11/16 → 13/11/16

Keywords

  • games
  • gesture recognition
  • vehicles
  • entertainment industry
  • fatigue
  • conferences
  • human computer interaction

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