Abstract
This paper presents a multisensory and low-cost virtual training simulator developed in Unity 3D, with the aim of improving the effectiveness of Occupational Safety and Health (OSH) training. The prototype system facilitates heat and smell feedback functions operated by an Arduino microprocessor and triggered based on the proximity of the avatar to receptive 4 within the Virtual Environment (VE). The prototype enables the creation of bespoke virtual representations using the 3D scanning function of the Google Tango device making multisensory VE OSH training a feasible and versatile approach in the short-term future.
Original language | English |
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Title of host publication | 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) |
Place of Publication | Piscataway, NJ. |
Publisher | IEEE |
Pages | 699-700 |
Number of pages | 2 |
ISBN (Electronic) | 9781538633656 |
DOIs | |
Publication status | Published - 30 Aug 2018 |
Keywords
- human-centered computing
- virtual reality
- applied computing
- interactive learning environments
- software
- engineering
- virtual worlds training simulations
- safety
- multisensory