In this paper we describe the design concept, prototype development, and initial findings for a mobile guide supporting serendipitous exploration of a city. The system will allow a tourist to freely explore a new city, while providing them with peace of mind to not accidentally walk past attractions they desire to see. We have developed a proximity model and vibration patterns for alerts, and devised ways of mitigating tradeoffs between battery use and location accuracy.
|Title of host publication||Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services|
|Subtitle of host publication||MobileHCI '11|
|Number of pages||6|
|Publication status||Published - 2011|
- prototype development
- serendipitous exploration