Abstract
It is important to note that the need to support ad-hoc and
potentially mobile arrangements of devices in ubiquitous environments does not fit well within the traditional client/server architecture. We believe peer-to-peer communication offers a preferable alternative due
to its decentralised nature, removing dependence on individual nodes. However, this choice adds to the complexity of the developers task. In this paper, we describe a two-tiered approach to address this problem:
A lower tier employing peer-to-peer interactions for managing the network infrastructure and an upper tier providing a mobile agent based programming framework. The result is a general purpose framework for
developing ubiquitous applications and services, where the underlying complexity is hidden from the developer. This paper discusses our on-going work; presenting our design decisions, features supported by our framework, and some of the challenges still to be addressed in a complex
programming environment.
Original language | English |
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Number of pages | 8 |
Publication status | Published - 12 Oct 2003 |
Event | Ubisys: System Support for Ubiquitous Computing Workshop (UbiCom) - Seattle, USA Duration: 12 Oct 2003 → … |
Conference
Conference | Ubisys: System Support for Ubiquitous Computing Workshop (UbiCom) |
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City | Seattle, USA |
Period | 12/10/03 → … |
Keywords
- ubiquitous computing
- programming
- networking
- computer applications