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Fingerprint Dive into the research topics where John Levine is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

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Projects

Research Output

Ensemble Decision Systems for general video game playing

Anderson, D., Rodgers, P., Levine, J., Guerrero-Romero, C. & Perez-Liebana, D., 23 Aug 2019. 8 p.

Research output: Contribution to conferencePaper

Open Access
File
  • 13 Downloads (Pure)

    Open-world games: an exploration of creative play

    Arnott, L., Levine, J. & Shanks, G., 31 Mar 2019, Early Learning in the Digital Age. Palaiologou, I. & Gray, C. (eds.). London: SAGE Publications Ltd

    Research output: Chapter in Book/Report/Conference proceedingChapter

    Thesis

    Generalising plans to influence landscapes for robust agent execution in virtual worlds

    Author: Dicken, L., 7 Sep 2016

    Supervisor: Levine, J. (Supervisor) & Coddington, A. (Supervisor)

    Student thesis: Doctoral Thesis

    Activities

    • 2 Membership of committee
    • 1 Organiser of major conference
    • 1 Journal or guest editorship

    IEEE Congress on Evolutionary Computation

    John Levine (Member of programme committee)
    2011 → …

    Activity: Participating in or organising an event typesOrganiser of major conference

    EPSRC (Engineering and Physical Sciences Research Council) (External organisation)

    John Levine (Member)
    2010 → …

    Activity: Membership typesMembership of committee