Projects per year
Personal profile
Personal Statement
I have been a student at the University of Strathclyde's CIS department since 2011 as an Undergraduate and during my PhD. I am now working as a Teaching Associate with the CIS Department and I am the Programme Leader for the MSc in Software Development course.
My research interests lie in the areas of Video Games, AI, Gamification, Building Educational Tools, Ensemble Decision Systems, General Game Playing, and Deceptive Games.
Video Games offer a fantastic research platform from which innovations in other fields can be implemented. The wide variety of environments and perspectives available provides AI researchers with a plethora of options for experimentation. It is my hope that the research that I conduct can be used to make the lives of people easier, freeing up their time to do more of what they want.
I am an advocate for improving education through the use of games, and game like mechanisms, through a process known as Gamification where education takes on many common aspects of games. The goal of this process is to make education less of a chore and more of a rewarding and enrichening experience that can be taken on by anyone. The guiding philosophy is to focus and reward the process of building up a person's knowledge, and building up more of a resistance to failure. Video Games offer the ability to restart any challenge, which may be helpful in teaching people to be more resilient in their day to day lives. Failure is often the first step to success.
Education/Academic qualification
Doctor of Philosophy, General Video Game Playing using Ensemble Decision Systems, University Of Strathclyde
Award Date: 28 Jul 2020
Bachelor of Science, Software Engineering, University Of Strathclyde
Sept 2011 → Jul 2015
Award Date: 6 Jul 2015
Keywords
- Artificial Intelligence
- AI techniques
- GVGP
- Video Games
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Collaborations and top research areas from the last five years
Projects
- 2 Finished
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Technocamps Presents: AI on the Assembly Line
Clift, L. (Principal Investigator), Anderson, D. (Co-investigator), Lennon, M. (Co-investigator) & Weir, C. (Researcher)
1/09/25 → 1/01/26
Project: Internally funded project
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AI in Early Learning: Building Foundations for AI Literacy in Primary and Early Years Education
Nikou, S. (Principal Investigator), Anderson, D. (Research Co-investigator), Arnott, L. (Co-investigator) & Roper, M. (Academic)
30/06/25 → 31/12/25
Project: Internally funded project
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Planly: Teaching AI planning through block-based programming and robotics
Clift, L., Anderson, D., Weir, C., Rodgers, P. & El Gemayel, J., Nov 2025, (Accepted/In press) ACM Digital Library with its International Conference Proceedings Series (ICPS). Association for Computing Machinery (ACM), 1 p.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution book
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Enhancing degree apprentice engagement in hybrid programmes through interactive videos
Chan, W., Clift, L. & Anderson, D., 3 Sept 2025, UKICER '25: Proceedings of the 2025 Conference on UK and Ireland Computing Education Research. McNeill, F., Alexandru, C., Sentance, S. & Cutts, Q. (eds.). Association for Computing Machinery (ACM), p. 1-1 1 p.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution book
Open AccessFile2 Downloads (Pure)
Thesis
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General video game playing using ensemble decision systems
Anderson, D. (Author), Levine, J. (Supervisor) & Roper, M. (Supervisor), 28 Jul 2020Student thesis: Doctoral Thesis
Prizes
Activities
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Conference on Games 2026 (Event)
Anderson, D. (Peer reviewer)
1 Sept 2026 → 4 Sept 2026Activity: Publication Peer-Review and Editorial Work › Membership of peer review panel or committee
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Postgraduate Open Day
Anderson, D. (Recipient)
5 Nov 2025Activity: Public Engagement and Outreach › Public Events