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Personal profile

Personal Statement

I have been a student at the University of Strathclyde's CIS department since 2011 as an Undergraduate and now as a researcher for my PhD. I began my time here as a direct entrant from the City of Glasgow College and now I am conducting research into the area of Generalized Video Game Playing.

My research focuses on the creation of intelligent systems that are capable of playing a wide variety of video games competently, without knowing or previously experiencing the specific games in the past. This sort of general problem solving is something that humans are very good at, but computers still fall behind in achieving. It is my hope that my research can be useful in improving the techniques used for building Artificial Intelligence agents, not just in the area of Video Games but in real world situations as well. New situations arise all the time and having an AI which can make good decisions, no matter the situation, may prove useful.

I am an advocate for improving education in general through the use of games, and game like mechanisms, through a process known as Gamification where education takes on many common aspects of games. The goal of this process is to make education less of a chore and more of a rewarding and enrichening experience that can be taken on by anyone.

 

Education/Academic qualification

Bachelor of Science, University Of Strathclyde

Sep 2011Jul 2015

Keywords

  • Artificial Intelligence
  • AI techniques
  • GVGP
  • Video Games

Fingerprint Dive into the research topics where Damien Anderson is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

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Research Output 2018 2019

  • 1 Paper
  • 1 Conference Contribution

Ensemble Decision Systems for general video game playing

Anderson, D., Rodgers, P., Levine, J., Guerrero-Romero, C. & Perez-Liebana, D., 23 Aug 2019. 8 p.

Research output: Contribution to conferencePaper

Open Access
File
Decision making
7 Citations (Scopus)

Deceptive games

Anderson, D., Stephenson, M., Togelius, J., Salge, C., Levine, J. & Renz, J., 8 Mar 2018, In : Lecture Notes in Computer Science. 10784, p. 376-391 16 p.

Research output: Contribution to journalConference Contribution

Open Access
File
Game
Deception
Video Games
Artificial intelligence
Artificial Intelligence